#include "../stdafx.h"

namespace helpers
{
	class Grid
	{
	private:
		static int _displayList;
	public:
		Grid();
		~Grid();
		static void init();
		static inline void draw()
		{
			//			glTranslatef(0.0f, 0.0f, -1.5f);
			glCallList(_displayList);
			glScalef(10.0f, 10.0f, 10.0f);
			glCallList(_displayList);
		}
	};

	class Cube
	{
	private:
		static int _displayList;
	public:
		Cube();
		~Cube();
		static void init();
		static inline void draw()
		{
			glCallList(_displayList);
		}
	};
}